Post by Delap on Aug 22, 2017 18:20:43 GMT -6
The Fellowship (9):
Gandalf the Grey: If killed (by either faction) he will return as Gandalf the White in a set amount of time (example: lynched on Day 1, will return for Day 2. Killed on Night 1, will return for Day 3) While dead, he will have access to the Dead Fellowship Chat.
Aragorn: A ranger from the North. He can investigate any one individual at night. OG Cop role. Can detect Sauron.
Boromir: The OG bodyguard, will give of himself to protect the Fellowship and the Hobbitses. May protect one person each night.
Legolas: Bowman. Has 2 arrows that can be fired at night (OG vigilante)(can use both on the same night, if he wishes)
Frodo Baggins: Holding the One Ring, he can disappear at night once to protect himself from any attacks. However, if he tries to use the ring again, Sauron (if still alive) will be able to detect him and his identity will be revealed to the forces of darkness. If Sauron falls, it means the ring was destroyed, so Frodo loses this power at that time.
Gimli: Vanilla Fellowship (Assignment will be sent out as "Vanilla Fellowship"... you just get to pretend you are Gimli) (Saruman/Palantir rules still apply to this individual, that they will appear as "cave dweller" if investigated by Saruman)
Merry: Vanilla Fellowship (Assignment will be sent out as "Vanilla Fellowship"... you just get to pretend you are Merry)
Pippin: Vanilla Fellowship (Assignment will be sent out as "Vanilla Fellowship"... you just get to pretend you are Pippin)
Sam: Vanilla Fellowship (Assignment will be sent out as "Vanilla Fellowship"... you just get to pretend you are Sam) (becomes a 2nd bodyguard if we get to 16 players, with OG Bodyguard rules)
Forces of Darkness (3 (4 if we get to 15 players)):
Sauron: The ruler of Mordor. Can be discovered by Aragorn. Can discover Frodo if Frodo uses the One Ring for a 2nd time.
Saruman: The White Wizard. Using the Palantir, he can investigate a member of the Fellowship each night. As the Palantir corrupts and does not give the entire truth, he will be told the race/distinguishing feature of the member of the Fellowship (or other character), but not the exact name. (For this category, Aragorn will appear as both man and elf, so a discovery of “man” could be Aragorn or Boromir, a discovery of “elf” could be Aragorn or Legolas. Gandalf, the Balrog, and Tom Bombadil will be outed as “eternal beings”. Gollum will be outed as a “hobbit”. Gimli and Shelob will be outed as "cave dweller")
Witch-King of Angmar: The hitman for the Forces of Darkness until he is eliminated. The first Vanilla Fellowship member killed by the Witch-King will return as a Ring Wraith on the side of Darkness. If this occurs, the Fellowship will not be notified of which user died, simply that a vanilla Fellowship member has fallen to the Darkness. The Ring Wraith becomes allied with the Darkness, but can be lynched during the day like anyone (or killed by Legolas/Balrog at night). However, the Ring Wraith will die if Sauron is eliminated. If Sauron is eliminated prior to a vanilla Fellowship member is killed by the Witch-King, any further kills will just be a kill, and they will not result in creation of a Ring Wraith.
Grima Wormtongue: The deceiver. If he targets or is visited by Aragorn at night, Aragorn will be told a lie (if he is targeted, he will show up as a vanilla member of the Fellowship. If he targets Aragorn at night, Aragorn's investigation will come back with bad information)
Other Roles (1 if we have 13 players, 2 if we have 14 players, 3 if we have 16 players):
Gollum: He just wants his precious back. His goal is to kill Frodo. He will be told who Frodo is. He wins the game if Frodo is lynched (regardless of the ultimate outcome of the game.) He loses if Frodo is killed at night when he is not involved. If Frodo is lynched, his goal is to simply survive until the end, for he cares not about sides, he has his precious. He now has the One Ring and can disappear at night (one time). Like Frodo, if he uses it a 2nd time, he will be discovered by Sauron. If Frodo is killed at night, Gollum loses his mind and hurls himself into Mount Doom at dawn, dragging someone with him (his choice, but Sauron cannot be killed in this manner) He doesn’t care who it is, as he has already lost the game.
Tom Bombadil: A merry, gentle man of the woods… who can become fiercely protective of those in his care. His goal for the game is to protect the Hobbits. Each night he can protect a hobbit (he won’t know which user he is protecting, just the character) from attack. He wins the game with the Fellowship. Only dies when targeted, not when protecting the hobbit.
The Balrog: A creature of darkness and flame, the Balrog simply exists to serve evil. While not included in discussions for the Forces of Darkness, the Balrog wins when they do. The Balrog has 2 kills to use during any night (including on the same night, like Legolas). The Balrog can be lynched or killed at night.
Shelob: The Queen of the Spiders. Like the Balrog, is not included in discussions for the Forces of Darkness, but wins when they do. Silences all who visit her lair at night (meaning multiple people could be silenced) for 2 days. Does not target victims for silencing at night. Cannot be killed at night.
Gandalf the Grey: If killed (by either faction) he will return as Gandalf the White in a set amount of time (example: lynched on Day 1, will return for Day 2. Killed on Night 1, will return for Day 3) While dead, he will have access to the Dead Fellowship Chat.
Aragorn: A ranger from the North. He can investigate any one individual at night. OG Cop role. Can detect Sauron.
Boromir: The OG bodyguard, will give of himself to protect the Fellowship and the Hobbitses. May protect one person each night.
Legolas: Bowman. Has 2 arrows that can be fired at night (OG vigilante)(can use both on the same night, if he wishes)
Frodo Baggins: Holding the One Ring, he can disappear at night once to protect himself from any attacks. However, if he tries to use the ring again, Sauron (if still alive) will be able to detect him and his identity will be revealed to the forces of darkness. If Sauron falls, it means the ring was destroyed, so Frodo loses this power at that time.
Gimli: Vanilla Fellowship (Assignment will be sent out as "Vanilla Fellowship"... you just get to pretend you are Gimli) (Saruman/Palantir rules still apply to this individual, that they will appear as "cave dweller" if investigated by Saruman)
Merry: Vanilla Fellowship (Assignment will be sent out as "Vanilla Fellowship"... you just get to pretend you are Merry)
Pippin: Vanilla Fellowship (Assignment will be sent out as "Vanilla Fellowship"... you just get to pretend you are Pippin)
Sam: Vanilla Fellowship (Assignment will be sent out as "Vanilla Fellowship"... you just get to pretend you are Sam) (becomes a 2nd bodyguard if we get to 16 players, with OG Bodyguard rules)
Forces of Darkness (3 (4 if we get to 15 players)):
Sauron: The ruler of Mordor. Can be discovered by Aragorn. Can discover Frodo if Frodo uses the One Ring for a 2nd time.
Saruman: The White Wizard. Using the Palantir, he can investigate a member of the Fellowship each night. As the Palantir corrupts and does not give the entire truth, he will be told the race/distinguishing feature of the member of the Fellowship (or other character), but not the exact name. (For this category, Aragorn will appear as both man and elf, so a discovery of “man” could be Aragorn or Boromir, a discovery of “elf” could be Aragorn or Legolas. Gandalf, the Balrog, and Tom Bombadil will be outed as “eternal beings”. Gollum will be outed as a “hobbit”. Gimli and Shelob will be outed as "cave dweller")
Witch-King of Angmar: The hitman for the Forces of Darkness until he is eliminated. The first Vanilla Fellowship member killed by the Witch-King will return as a Ring Wraith on the side of Darkness. If this occurs, the Fellowship will not be notified of which user died, simply that a vanilla Fellowship member has fallen to the Darkness. The Ring Wraith becomes allied with the Darkness, but can be lynched during the day like anyone (or killed by Legolas/Balrog at night). However, the Ring Wraith will die if Sauron is eliminated. If Sauron is eliminated prior to a vanilla Fellowship member is killed by the Witch-King, any further kills will just be a kill, and they will not result in creation of a Ring Wraith.
Grima Wormtongue: The deceiver. If he targets or is visited by Aragorn at night, Aragorn will be told a lie (if he is targeted, he will show up as a vanilla member of the Fellowship. If he targets Aragorn at night, Aragorn's investigation will come back with bad information)
Other Roles (1 if we have 13 players, 2 if we have 14 players, 3 if we have 16 players):
Gollum: He just wants his precious back. His goal is to kill Frodo. He will be told who Frodo is. He wins the game if Frodo is lynched (regardless of the ultimate outcome of the game.) He loses if Frodo is killed at night when he is not involved. If Frodo is lynched, his goal is to simply survive until the end, for he cares not about sides, he has his precious. He now has the One Ring and can disappear at night (one time). Like Frodo, if he uses it a 2nd time, he will be discovered by Sauron. If Frodo is killed at night, Gollum loses his mind and hurls himself into Mount Doom at dawn, dragging someone with him (his choice, but Sauron cannot be killed in this manner) He doesn’t care who it is, as he has already lost the game.
Tom Bombadil: A merry, gentle man of the woods… who can become fiercely protective of those in his care. His goal for the game is to protect the Hobbits. Each night he can protect a hobbit (he won’t know which user he is protecting, just the character) from attack. He wins the game with the Fellowship. Only dies when targeted, not when protecting the hobbit.
The Balrog: A creature of darkness and flame, the Balrog simply exists to serve evil. While not included in discussions for the Forces of Darkness, the Balrog wins when they do. The Balrog has 2 kills to use during any night (including on the same night, like Legolas). The Balrog can be lynched or killed at night.
Shelob: The Queen of the Spiders. Like the Balrog, is not included in discussions for the Forces of Darkness, but wins when they do. Silences all who visit her lair at night (meaning multiple people could be silenced) for 2 days. Does not target victims for silencing at night. Cannot be killed at night.