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Post by Heynong Man on Aug 3, 2017 20:01:28 GMT -6
Maester Duc moves behind Bankz and place my hands upon him to share my serious cure to provide him strength he needs to continue
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Post by SPL on Aug 3, 2017 20:07:31 GMT -6
Maester Duc moves behind Bankz and place my hands upon him to share my serious cure to provide him strength he needs to continue Did you inject him in the buttocks?
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Post by eric on Aug 3, 2017 20:16:55 GMT -6
Bankz is healed for 9 HP! Bankz is alive! Bankz is currently prone, which makes him easier to hit it takes a standard action to stand up, but he's perfectly capable of casting while lying down and let's be honest, he wasn't going to be daggering people with any proficiency anyway round three complete. here is the turn order and status for round four: spl - 13 damage. Barely a flesh wound fecta - 23 damage. Looks really woozy duc - 10 damage. He's fine pete - 6 damage. What was that, a mosquito? bankz - 16 damage. He's barely alive. tim - 49 damage. He makes Bankz look like Peter Thiel herb - literally 0 damage. jhb - 21 damage. Not great, but not that bad. SPL you are character b, and can move anywhere in red. before we move on i want to talk about flanking real quick. i probably should have gone into this more in the beginning, but better late than never, and Z team is about to lose anyway. if you and a teammate are both in combat with an enemy and an imaginary line you draw between you goes through the enemy, you are both flanking him. you get +2 to attack and he loses any Dexterity bonus to Armor Class, plus if you're a rogue you generate Sneak Attack damage. the idea is that it's hard to defend against people who have you surrounded, but if you can Seagal them into attacking you one at a time in a straight line it's not that hard. so let's do some examples: In the current map A (jhb) and B (spl) are flanking Z (tim), but B (jhb) and D (fecta) are not because their line goes right past him. However, if D (fecta) were to move one space north then he and B (jhb) would be flanking Z. In the current map Z (tim) and Y (pete) are flanking D (fecta), and again, if D (fecta) moves one space north than that negates their flanking. Hopefully being explicit about this encourages people to move around a little more. Just remember that while flanking is good, you also want to keep attacks of opportunity in mind. I will always show when you will generate them by moving, but also think of your teammates, because a move that's perfectly safe for you might put them in a situation where they can't safely move anymore. We should be wrapping this game up tomorrow, and I'll do more detailed notes in the post mortem and hope to receive them as well. for now i'm going to bed and SPL you've got until tomorrow at 10 central to make a move thanks fam
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Post by SPL on Aug 4, 2017 6:38:56 GMT -6
I choose to use the power of greyskull of my great sword upon Timpig again
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Post by eric on Aug 4, 2017 8:34:52 GMT -6
spl rolls 12 + 8 + 2 against 15 AC = hit! Down goes TimPig! Down goes Timpig! SPL roars in triumph: "Prom is cancelled!!!" Timpig is unconscious! Each turn he will have a 10% chance of stabilizing, and will otherwise lose one HP. If stable he will gain one HP per turn until he gets back to positive HP. His teammates can attempt to make a DC 15 Heal check to stabilize him or use healing magic to get him directly to positive HP. If at any point he reaches -10 HP he will be dead. . FectaDEEZ you are character d, you can move to any red square without provoking an attack of opportunity
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Post by TimPig on Aug 4, 2017 8:38:15 GMT -6
At least JHB didn't kill me.
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Post by eric on Aug 4, 2017 8:55:43 GMT -6
At least JHB didn't kill me. yet
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Post by FectaDEEZ on Aug 4, 2017 9:43:18 GMT -6
Kill Tim.
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Post by eric on Aug 4, 2017 9:55:34 GMT -6
Fecta looms over TimPig 's prone form, his twin blades thirsty for blood. fecta rolls 16 + 1 against 10 AC = hit! A vicious sword strike cleanly decapitates the fallen fighter! 18 damage! Timpig is DEAD! He is no longer impact the game, but he is still free to post in the thread. fecta rolls 17 + 1 against 0 AC = hit! As the crowd watches in stunned horror, Fecta is finally able to land a dagger blow, skewering Tim through the heart! 14 damage! . Heynong Man you are character w, you can move freely to any of the red squares, but if you move to the blue square then jhb gets an attack of opportunity on you.
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Post by TimPig on Aug 4, 2017 9:58:49 GMT -6
Pretty honorable way to go iyam. Reminding someone that it's his turn to cut my head off.
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Post by Heynong Man on Aug 4, 2017 10:04:01 GMT -6
Duc the maester moves one step right, 2 steps down, and one step left (I want to be on the other side of bankz) I also lay hands again on bankz providing a moderate cure
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Post by eric on Aug 4, 2017 10:10:16 GMT -6
Duc's hands do it again, healing Bankz for 15 HP! He looks like a new man! . Lazy Pete you are character y, you have one square you can move to freely, the blue provoke one attack of opportunity, the red slash provoke two, and you can provoke up to four if you want to move even farther so i left it at mapping two
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Post by Lazy Pete on Aug 4, 2017 10:15:39 GMT -6
I vow to avenge the brutal murder of TimPig and skewer Fecta on my big sword. Then I do so.
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Post by Lazy Pete on Aug 4, 2017 10:22:19 GMT -6
I also move up one space (the only spot that doesn't provoke an attack)
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Post by Heebs on Aug 4, 2017 10:23:52 GMT -6
I don't think you can move anywhere without provoking.
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Post by eric on Aug 4, 2017 10:25:16 GMT -6
A stirring thrust stirs onlookers from their stupor! pete rolls 11 + 8 against 14 AC = hit! Pete penetrates FectaDEEZ's flank for 6 damage! Maybe it's the bloodlust or maybe it's the blood loss, but Fecta looks out on his feet! "Pistol! Pistol! Pistol!" cheer the crowd! "Wait what's a pistol, I thought this was a low fantasy medieval setting?" asks one nerd, who is promptly heckled into silence. . Bankz you are character x. You are prone. If you use your standard action to stand up you can move as depicted, otherwise you can use your move action to crawl one square. Magic Missile is your best attack spell and it can hit anyone in the arena, so you can just cast that from your backside if you want.
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Post by eric on Aug 4, 2017 10:26:38 GMT -6
I don't think you can move anywhere without provoking. since Pete is in combat with only Fecta and remains in combat with only him, there is no attack of opportunity
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Post by Heebs on Aug 4, 2017 10:48:54 GMT -6
Fecta is unconscious, right?
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Post by eric on Aug 4, 2017 11:09:40 GMT -6
Fecta is unconscious, right? Fecta is still conscious, but only barely
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Post by TimPig on Aug 4, 2017 11:16:14 GMT -6
Fecta is unconscious, right? Fecta is still conscious, but only barely Someone Ned Stark this bitch.
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Post by eric on Aug 4, 2017 11:29:52 GMT -6
per PM Bankz invigorated by the rush of the crowd and also Duc's hands raises his arms skyward... ...and magic coalesces into rushing bolts of arcane energy! Magic Missile hits FectaDEEZ for 9 damage! Fecta is unconscious! Each turn he will have a 10% chance of stabilizing, and will otherwise lose one HP. If stable he will gain one HP per turn until he gets back to positive HP. His teammates can attempt to make a DC 15 Heal check to stabilize him or use healing magic to get him directly to positive HP. If at any point he reaches -10 HP he will be dead. A child throws his tear stained pizza into the air in delight! . Heebs you are character c, red is free movement, blue is one attack of opportunity, red slash is two
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Bankz
Former GM
Posts: 7,254
Likes: 895
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Joined: April 2014
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Post by Bankz on Aug 4, 2017 11:49:18 GMT -6
beg for mercy Fecta
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Post by Lazy Pete on Aug 4, 2017 11:50:35 GMT -6
Vengeance for timpig
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Post by TimPig on Aug 4, 2017 11:52:37 GMT -6
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Post by Heebs on Aug 4, 2017 11:59:28 GMT -6
Move left 3, up 2, and cast scorching ray at Peter the Homely!
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Post by eric on Aug 4, 2017 12:15:45 GMT -6
A sizzling bolt of pure heat erupts towards Peter the [Citation Needed]. herb rolls 11 + 5 against 12 AC = hit! Scorching Ray bores a neat hole into Peter's gleaming plate mail and out the other side! 13 damage! He ain't pretty no more. . [Account Deleted] you are character a. the blue dot square is only an attack from pete. the red slash are two, but the higher ones are two from bankz and duc and the lower three are two from duc and pete.
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Post by [Account Deleted] on Aug 4, 2017 12:32:46 GMT -6
James the Bearded charges two steps right, lunges, and plunges his mighty hammer Mjolnir into the chest of Pete the Puss.
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Post by eric on Aug 4, 2017 12:44:22 GMT -6
Peter the Adjective ripostes against the Bearded advance with a whirl of his mighty blade! pete rolls 11 + 8 against 21 AC = miss! The whorled world still whirls, and JHB continues his charge! jhb rolls 2 + 8 against 18 AC = miss! Two defensive minded titans grind out a nil nil draw! It's the 2004 NBA Finals all over again! Sports references! The crowd goes to sleep! . round three complete. here is the turn order and status for round four: jhb - 21 damage. You 'member... you 'member when the DooM guy would get kinda bloody. He's like that spl - 13 damage. Don't make him no nevermind pete - 19 damage. I don't care what they say Pete, chicks dig scars. tim - DEAD bankz - 1 damage, PRONE. looking good and feeling fine herb - 0 damage. lol duc - 10 damage. He's fine fecta - INCAPACITATED [Account Deleted] you are character a, you can't move anywhere without incurring an attack of opportunity and putting yourself in flanked, but maybe you want to for your team. strategy. tactics. something.
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Post by [Account Deleted] on Aug 4, 2017 12:46:12 GMT -6
Pete says he wants to get hammered again.
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Post by Lazy Pete on Aug 4, 2017 12:46:31 GMT -6
The whorled world still whirls, and JHB continues his charge! jhb rolls 2 + 8 against 18 AC = miss! Nice swing, does your husband play?
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